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Then I would send in the best of the two runs. So, I thought it was best to attempt the run again, clean up my tiny mistakes and NOT SCREW UP AT THE VERY END. Everything was going OK, but right at the end, I majorily screwed up. Then, before I did each segment, I practiced it's route on another file to make sure I had it memorized. Yep, I decided to proceed despite the save system anyway.Īfter I developed my route plans, I did a test run and adjusted my routes accordingly. So, I started working on a bare minimum run. Initially I wanted to do a 101% run, but Radix said he would only accept a bare minimum run first, which is fine.

Later, after finding and joining SDA, I found a thread about DK64 where people were complaining about the save system, and thought "Why can't I do a run of DK64?" since I believed Wouter's route plans could be optimized a bit better. I ran across Wouter Jansen's 13 hour 101% run and watched it. So why did I choose this game? Well, before I discovered SDA, I found and I searched for and downloaded speed runs from their site. Had I not had the Nintendo Power Player's Guide, there's no way I would have attempted this.

In addition to this, this game is massive for a N64 plaformer. I soon found out why - the game auto-saves every time you pick up a collectable AND there's no copy function, which means that redoing any other segment other than the first one is not an option! I even bought a DexDrive and a N64 Memory Card to circumvent the aggrevating save system, but I soon found out Donkey Kong 64 isn't compatable with Memory Cards.

When I first joined Speed Demos Archive, I was suprised there was no speed run of Donkey Kong 64. Available in five versions: normal/low quality DivX, and normal/high/low quality H.264 MPEG-4.īare minimum speed run of Donkey Kong 64, which includes 100 Golden Bananas, four Battle Crowns, 15 banana medals, the Rareware and Nintendo coins, as well as enough "normal" bananas to open the boss doors. Speed run of Donkey Kong 64 with save warping and death abuse completed on June 6 2006.
